Project Database
This page contains the database of possible research projects for master and bachelor students in the Biorobotics Laboratory (BioRob). Visiting students are also welcome to join BioRob, but it should be noted that no funding is offered for those projects (see https://biorob.epfl.ch/students/ for instructions). To enroll for a project, please directly contact one of the assistants (directly in his/her office, by phone or by mail). Spontaneous propositions for projects are also welcome, if they are related to the research topics of BioRob, see the BioRob Research pages and the results of previous student projects.
Search filter: only projects matching the keyword Programming are shown here. Remove filter
Amphibious robotics
Computational Neuroscience
Dynamical systems
Human-exoskeleton dynamics and control
Humanoid robotics
Miscellaneous
Mobile robotics
Modular robotics
Neuro-muscular modelling
Quadruped robotics
Amphibious robotics
756 – Imitating animal behavior on a bio-inspired robot with reinforcement learning |
Category: | semester project, master project (full-time) | |
Keywords: | Experiments, Learning, Programming, Robotics, Simulator | |
Type: | 15% theory, 10% hardware, 75% software | |
Responsibles: |
(MED 1 1611, phone: 36620)
(MED 1 1611, phone: -) (MED 1 1626, phone: 38676) | |
Description: | Introduction The spinal cord in many vertebrates contains a central pattern generator (CPG)[1] that can control the physical body to interact with the environment and produce diverse rhythmic motor patterns, such as walking and swimming. And amphibious robots are good biological counterparts of animals for understanding their locomotion. In this project, we would like to use the Deep reinforcement learning framework BRAX[2] in MuJoCo[3] for exploring and designing CPG controllers for a bio-inspired robot Polymander[4] and then verify the controller in real experiments. Main Contents (PdM contents in bold)
The student is expected to be rigorous and patient, have good programming skills and prior knowledge in reinforcement learning. Having taken the course CS-433 Computational Motor Control is a plus, but not mandatory. Students interested in this project could send CV, transcripts, and materials that can demonstrate project experience, if possible, to supervisors listed above. Reference
Last edited: 02/06/2025 |
Computational Neuroscience
755 – High-performance enconder-decoder design for computational neural signal processing |
Category: | semester project, master project (full-time), internship | |
Keywords: | Computational Neuroscience, Data Processing, Linux, Programming, Python | |
Type: | 20% theory, 5% hardware, 75% software | |
Responsible: | (MED11626, phone: 41783141830) | |
Description: | Background Brain-computer interfaces (BCIs) using signals acquired with intracortical implants have achieved successful high-dimensional robotic device control useful for completing daily tasks. However, the substantial amount of medical and surgical expertise required to correctly implant and operate these systems greatly limits their use beyond a few clinical cases. A non-invasive counterpart requiring less intervention that can provide high-quality control would profoundly improve the integration of BCIS into multiple settings, and represent a nascent research field, brain robotics. However, this is challenging due to the inherent complexity of neural signals and difficulties in online neural decoding with efficient algorithms. Moreover, brain signals created by an external stimulus (e.g., vision) are most widely used in BCI-based applications, but it is impractical and infeasible in dynamic yet constrained environments. A question arises here: "How to circumvent constraints associated with stimulus-based signals? Is it feasible to apply non-invasive BCIS to read brain signals, and how to do so?". To a step further, I wonder could it be possible to accurately decode complete semantic-based command phrases in real time, and further achieve seamless and natural brain-robot systems for control and interactions? The project is for a team of 1-2 Master's students, and breakdown tasks will be assigned to each student later according to their skill set. What needs to be implemented and delivered at the end of the project? 1) A method package of brain signal pre-processing and feature formulation 2) An algorithm package of an encoder and a decoder of neural signals. 3) A model of training brain signals with spatial and temporal features. Last edited: 13/05/2025 |
Human-exoskeleton dynamics and control
735 – Hip exoskeleton to assist walking - multiple projects |
Category: | semester project, master project (full-time), bachelor semester project, internship | |
Keywords: | Bio-inspiration, C, C++, Communication, Compliance, Control, Data Processing, Dynamics Model, Electronics, Experiments, Inverse Dynamics, Kinematics Model, Learning, Locomotion, Machine learning, Online Optimization, Optimization, Programming, Python, Robotics, Treadmill | |
Type: | 30% theory, 35% hardware, 35% software | |
Responsible: | (MED 3 1015, phone: 31153) | |
Description: | Exoskeletons have experienced an unprecedented growth in recent years and hip-targeting active devices have demonstrated their potential in assisting walking activities. Portable exoskeletons are designed to provide assistive torques while taking off the added weight, with the overall goal of increasing the endurance, reducing the energetic expenditure and increase the performance during walking. The design of exoskeletons involves the development of the sensing, the actuation, the control, and the human-robot interface. In our lab, a hip-joint active hip orthosis (“eWalk”) has been prototyped and tested in recent years. Currently, multiple projects are available to address open research questions. Does the exoskeleton reduce the effort while walking? How can we model human-exoskeleton interaction? How can we design effective controls? How can we optimize the interfaces and the control? Which movements can we assist with exoskeletons? To address these challenges, the field necessitates knowledge in biology, mechanics, electronics, physiology, informatics (programming, learning algorithms), and human-robot interaction. If you are interested in collaborating in one of these topics, please send an email to giulia.ramella@epfl.ch with (1) your CV+transcripts, (2) your previous experiences that could be relevant to the project, and (3) what interests you the most about this research topic (to be discussed during the interview). Last edited: 22/01/2025 |
Miscellaneous
752 – Defect detection and correction in a 3D printing filament recycling line |
Category: | semester project | |
Keywords: | 3D, Firmware, Programming, Vision | |
Type: | 10% theory, 40% hardware, 50% software | |
Responsibles: |
(MED 1 1025, phone: 36630)
(DLLEL-1 20, phone: 39963) | |
Description: | 3D printing of polymers is today a well-implemented process for many applications, including rapid prototyping. Several tens of thousands of parts are produced every year in the 3D printing workshop at SPOT, EPFL's main student makerspace. Most of these parts are produced by FDM 3D printing, using PETG filament. Every year, around 20 kg of thermoplastic waste is thus generated. As part of its sustainability approach, SPOT has acquired a recycling line (grinding, drying, extrusion) to recycle this waste and produce new 3D printing filaments in-house. Two previous semester projects have optimized the recycling process. However, the filaments obtained can still present random defects (inclusions, diameter variations) which make them unreliable for mass 3d printing. Thus, a device has been designed and built in a previous semester project in order to detect those defects in the filament. This project aims to further develop the device in order to improve filament quality control and to facilitate the correction of detected defects. The various steps in the project involves:
The student is expected to be rigorous and patient, and to have good programming and prototyping skills (mechanical design, 3D printing, laser cutting, etc). A previous experience prototyping at SPOT is required. Last edited: 20/02/2025 |
4 projects found.