Project Database
This page contains the database of possible research projects for master and bachelor students in the Biorobotics Laboratory (BioRob). Visiting students are also welcome to join BioRob, but it should be noted that no funding is offered for those projects (see https://biorob.epfl.ch/students/ for instructions). To enroll for a project, please directly contact one of the assistants (directly in his/her office, by phone or by mail). Spontaneous propositions for projects are also welcome, if they are related to the research topics of BioRob, see the BioRob Research pages and the results of previous student projects.
Search filter: only projects matching the keyword Control are shown here. Remove filter
Amphibious robotics
Computational Neuroscience
Dynamical systems
Human-exoskeleton dynamics and control
Humanoid robotics
Miscellaneous
Mobile robotics
Modular robotics
Neuro-muscular modelling
Quadruped robotics
Amphibious robotics
| 778 – Learning adaptive locomotion skills for salamander-inspired robots in amphibious environments |
| Category: | semester project, master project (full-time) | |
| Keywords: | Bio-inspiration, Control, Learning, Locomotion, Machine learning, Robotics, Sensor Fusion, sensor | |
| Type: | 10% theory, 20% hardware, 70% software | |
| Responsibles: |
(MED 1 1611, phone: -)
(MED 1 1626, phone: 38676) | |
| Description: | This project has been taken Machine learning has shown great potential for enabling robots to acquire robust and adaptive locomotion skills. For hyper-redundant robots, such as salamander-inspired robots, this remains challenging because of the high-dimensional body dynamics, the diversity of possible behaviors, and the need to integrate multimodal sensory feedback from both terrestrial and aquatic environments. This project is an extension of a previous project, in which we will keep exploring learning-based methods for improving salamander robot locomotion in complex amphibious environments. Possible directions include sensor fusion, maneuvering, transition, sim-real transfer, etc. A key goal will be to evaluate whether biological/physical priors can improve learning efficiency, robustness, and smooth transitions between behaviors. The project is suitable for a highly self-motivated student with complete project experience in machine learning. Familiarity with MuJoCo MJX or other physics simulators is expected. Experience with CPGs, signal processing, reinforcement learning, or sensor-based control will be helpful. Students who are interested in this project shall send the following materials to the assistant: (1) resume, (2) transcript showing relevant courses and grades, and (3) other materials that can demonstrate their skills and project experience (such as videos, slides, Git repositories, etc.). Last edited: 27/06/2026 | |
| 776 – Online optimization of sensory feedback design for amphibious locomotion |
| Category: | semester project, master project (full-time) | |
| Keywords: | Control, Feedback, Locomotion, Online Optimization, Optimization, Reflexes, sensor | |
| Type: | 20% theory, 10% hardware, 70% software | |
| Responsible: | (MED 1 1626, phone: 38676) | |
| Description: | This project has been taken. Amphibious robots must move across environments where fluid forces, body contact, and solid structures interact in complex and often unpredictable ways. These interactions are difficult to model accurately, making adaptive and sample-efficient control especially important. In this project, we will explore how online optimization can improve CPG-based amphibious locomotion controllers. Using onboard sensors such as contact, flow, and proprioceptive sensing, the robot will tune its controller to achieve more agile, efficient, and robust multimodal locomotion. Depending on the project scope, the work may focus on sample-efficient optimization in simulation and simulation-to-robot transfer. This project is suitable for students who have experience in optimization and MuJoCo simulations. Experience in CPG networks, system identification, signal processing, Arduino/Raspberry Pi programming, and ROS 2 can be very helpful. Students who are interested in this project shall send the following materials to the assistant: (1) resume, (2) transcript showing relevant courses and grades, and (3) other materials that can demonstrate their skills and project experience (such as videos, slides, Git repositories, etc.). Last edited: 16/06/2026 | |
Mobile robotics
| 785 – “Bring Me a Cup of Water”: Mobile Manipulation of Robotic Furniture in a VLM-Enhanced Interactive Assistive Environment |
| Category: | master project (full-time) | |
| Keywords: | C++, Control, Electronics, Programming, Prototyping, Python, Robotics, Vision | |
| Type: | 20% theory, 40% hardware, 40% software | |
| Responsible: | (undefined, phone: 37432) | |
| Description: | This project has been taken for 2026 Fall semester. Background To improve the indoor autonomy of people with mobility impairments, including wheelchair users, everyday furniture can be augmented with mobility and manipulation capabilities. Such robotic furniture could autonomously reorganize room layouts, clear pathways, transport objects, and grasp and deliver everyday items to users. This master’s thesis aims to integrate mobile robotic furniture, an origami-inspired robotic arm, markerless perception, and language-based interfaces into a complete assistive mobile manipulation system. Current Progress
Desired Candidate Profile
Last edited: 13/08/2026 | |
| 658 – Multi-Robot Path Finding of Assistive Furniture Swarm |
| Category: | semester project | |
| Keywords: | Control, Programming, Python, Robotics, Simulator | |
| Type: | 50% theory, 50% software | |
| Responsible: | (undefined, phone: 37432) | |
| Description: | This project has been taken for 2026 fall semester Background To improve the indoor autonomy of people with mobility impairments, including wheelchair users, everyday furniture can be equipped with mobility and manipulation capabilities. Such robotic furniture could autonomously reorganize room layouts, clear pathways, transport objects, and grasp and deliver everyday items to users. Coordinating multiple robotic furniture units in confined indoor environments is challenging because their physical shapes and dimensions cannot be neglected. Unlike point robots, furniture units must account for their full geometry when navigating through narrow spaces and interacting with one another. Current Progress Our previously developed algorithm, Velocity Potential Field Modulation (VPFM), has demonstrated strong performance in the dense coordination of polytopic robot swarms in 2D environments. Given the current pose and velocity of each robot, together with its target pose, VPFM generates collision-aware motion commands that guide all robots toward their assigned targets while reducing the risk of collisions and deadlocks. More information is available in our IEEE Robotics and Automation Letters publication and the corresponding open-source repository: Paper: IEEE RA-L publication Project Objectives
Last edited: 06/08/2026 | |
| 744 – 3D Geometry-Aware Multi-Robot Coordination of Assistive Furniture Swarm |
| Category: | semester project | |
| Keywords: | 3D, Control, Programming, Python, Robotics, Simulator | |
| Type: | 50% theory, 50% software | |
| Responsible: | (undefined, phone: 37432) | |
| Description: | This project has been taken for 2026 fall semester Background To improve the indoor autonomy of people with mobility impairments, including wheelchair users, everyday furniture can be equipped with mobility and manipulation capabilities. Such robotic furniture could autonomously reorganize room layouts, clear pathways, transport objects, and grasp and deliver everyday items to users. Coordinating multiple robotic furniture units in confined indoor environments is challenging because their physical shapes and dimensions cannot be neglected. Unlike point robots, furniture units must account for their full geometry when navigating through narrow spaces and interacting with one another. Current Progress Our previously developed algorithm, Velocity Potential Field Modulation (VPFM), has demonstrated strong performance in the dense coordination of polytopic robot swarms in 2D environments. Given the current pose and velocity of each robot, together with its target pose, VPFM generates collision-aware motion commands that guide all robots toward their assigned targets while reducing the risk of collisions and deadlocks. More information is available in our IEEE Robotics and Automation Letters publication and the corresponding open-source repository: Paper: IEEE RA-L publication Project Objectives
Last edited: 06/08/2026 | |
5 projects found.