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Project Database

This page contains the database of possible research projects for master and bachelor students in the Biorobotics Laboratory (BioRob). Visiting students are also welcome to join BioRob, but it should be noted that no funding is offered for those projects (see https://biorob.epfl.ch/students/ for instructions). To enroll for a project, please directly contact one of the assistants (directly in his/her office, by phone or by mail). Spontaneous propositions for projects are also welcome, if they are related to the research topics of BioRob, see the BioRob Research pages and the results of previous student projects.

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Amphibious robotics
Computational Neuroscience
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Human-exoskeleton dynamics and control
Humanoid robotics
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Mobile robotics
Modular robotics
Neuro-muscular modelling
Quadruped robotics


Mobile robotics

732 – Body language control interface of a swarm of assistive robotic furniture using machine learning
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Category:semester project, master project (full-time)
Keywords:C++, Kinect, Linux, Machine learning, Python, Robotics, Vision
Type:45% theory, 10% hardware, 45% software
Responsible: (undefined, phone: 37432)
Description:Furniture is undergoing a significant transformation, evolving from static objects within the indoor environment into active and mobile entities. These enhanced capabilities not only enable novel modes of interaction but also introduce fundamental questions concerning how such systems should communicate with their users. In collaboration with Prof. Emmanuel Senft from the Human-Centered Robotics and AI group at EPFL IDIAP, and building upon recent advances in assistive robotic furniture developed at EPFL BioRob, this project aims to investigate how robotic furniture can communicate with their user by adapting their motions to achieve defined communication goals. This work builds on established systems in which the poses of both mobile furniture and human users are estimated and tracked using Multi-view Kinect RGB-D cameras combined with a learning-based algorithm. Human motions, or sequence of human poses, can be categorized into different meanings based on current studies of human body language, and can further be classified by the provided visual perception system using either geometrical regulations or learning-based motion recognition algorithm (for example, spatial-temporal graph neural network or transformer). Once the user commands are correctly identified, these commands can be sent to the mobile furniture robot using robot operating system (ROS 2) to execute the commands in order to meet the user requirements in the assistive environment. During the execution, a multi-robot coordination algorithm takes the duty of avoiding collision and resolve deadlocks. The project opens multiple avenues for exploration. Potential directions include the development of more robust learning-based human action recognition algorithms, the design of systematic and user-friendly body language communication protocols, enabling the feedback from the user, the extension of the system to multi-user scenarios and accelerating the whole pipeline. Comprehensive real-world experiments will be conducted to evaluate and validate both the functional capabilities and overall performance of the proposed system. Related work: [1] Real-Time Localization for Closed-Loop Control of Assistive Furniture, Published in: IEEE Robotics and Automation Letters ( Volume: 8, Issue: 8, August 2023) https://ieeexplore.ieee.org/document/10155264 [2] Velocity Potential Field Modulation for Dense Coordination of Polytopic Swarms and Its Application to Assistive Robotic Furniture, Published in: IEEE Robotics and Automation Letters ( Volume: 10, Issue: 7, July 2025) https://ieeexplore.ieee.org/document/11027457

Last edited: 24/08/2025

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